Title/Name: Balanar
Faction: The Dire
Primary Attribute: Strength
Attack Type: Melee
STATS
STR 93 at 25 (23 + 2.8/level)
AGI 74.25 at 25 (18 + 2.25/level)
INT 56 at 25 (16 + 1.6/level)
Health 2240 at 25
Mana 962 at 25
Damage 57 - 61
Range 128
Armor 5.52
Movement 295
SKILLS
Void
Casting Method: Active
Targeting Method: Unit
Allowed Targets: Enemy Units
Key Bind: Q
Creates a damaging void that slows an enemy unit and deals damage. The slowing effect lasts longer at night.
Day Duration: 2
Night Duration: 4
Move Slow: 50%
Attack Slow: 35%
Damage: 90/160/255/335
Range: 525
Mana Cost: 80 / 90 / 100 / 110 Cooldown Time: 8
Crippling Fear
Casting Method: Active
Targeting Method: Unit
Allowed Targets: Enemy Units
Key Bind: W
Night Stalker creates a fear so intense his enemies miss attacks and cannot cast spells. The effect lasts longer at night.
Day Duration: 3
Night Duration: 5/6/7/8
Day Chance to Miss: 10%
Night Chance to Miss: 40%
Range: 500
Mana Cost: 90 Cooldown Time: 12
Hunter in the Night
Casting Method: Passive
Targeting Method: N/A
Allowed Targets: Self
Key Bind: E
Night Stalker is in his element at night, attacking and moving with great swiftness.
Move Speed: 20/25/30/35
Attack Speed: 30/45/60/75
Darkness
Casting Method: Active
Targeting Method: Instant
Allowed Targets: Self
Key Bind: R
Night Stalker smothers the sun and summons instant darkness, so that he might use his powers at their fullest. When used at night, it extends night time by Darkness' duration.
SCEPTER UPGRADABLE: Grants unobstructed vision in the night. The improved vision does not depend on using Darkness.
Duration: 25/50/80 seconds
Mana Cost: 180 / 150 / 120
Faction: The Dire
Primary Attribute: Strength
Attack Type: Melee
STATS
STR 93 at 25 (23 + 2.8/level)
AGI 74.25 at 25 (18 + 2.25/level)
INT 56 at 25 (16 + 1.6/level)
Health 2240 at 25
Mana 962 at 25
Damage 57 - 61
Range 128
Armor 5.52
Movement 295
SKILLS
Void
Casting Method: Active
Targeting Method: Unit
Allowed Targets: Enemy Units
Key Bind: Q
Creates a damaging void that slows an enemy unit and deals damage. The slowing effect lasts longer at night.
Day Duration: 2
Night Duration: 4
Move Slow: 50%
Attack Slow: 35%
Damage: 90/160/255/335
Range: 525
Mana Cost: 80 / 90 / 100 / 110 Cooldown Time: 8
Crippling Fear
Casting Method: Active
Targeting Method: Unit
Allowed Targets: Enemy Units
Key Bind: W
Night Stalker creates a fear so intense his enemies miss attacks and cannot cast spells. The effect lasts longer at night.
Day Duration: 3
Night Duration: 5/6/7/8
Day Chance to Miss: 10%
Night Chance to Miss: 40%
Range: 500
Mana Cost: 90 Cooldown Time: 12
Hunter in the Night
Casting Method: Passive
Targeting Method: N/A
Allowed Targets: Self
Key Bind: E
Night Stalker is in his element at night, attacking and moving with great swiftness.
Move Speed: 20/25/30/35
Attack Speed: 30/45/60/75
Darkness
Casting Method: Active
Targeting Method: Instant
Allowed Targets: Self
Key Bind: R
Night Stalker smothers the sun and summons instant darkness, so that he might use his powers at their fullest. When used at night, it extends night time by Darkness' duration.
SCEPTER UPGRADABLE: Grants unobstructed vision in the night. The improved vision does not depend on using Darkness.
Duration: 25/50/80 seconds
Mana Cost: 180 / 150 / 120

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